Event agenda
Tuesday, 7 April 2026
10:00 - 11:30
Singing Chen: Reimagining Immersion
- Spotlight on Artists
Singing Chen reflects on her journey from cinema to pioneering immersive media, exploring how XR reshapes storytelling, audience presence, and narrative form.
2 speakers
11:00 - 12:30
The Carbon Footprint of an Idea: collective discussion on combining digital creation and ecological concerns
- Spotlight on Artists
This participatory workshop invites artists to reflect on the ecological implications of digital creation at the stage of conception rather than after production.
3 speakers
11:30 - 12:30
Challenging Patriarchy in the XR Business
- Gender & Decolonisation
- Ethical Storytelling
This conversation model will delve into how XR can be a place where new futures are designed on inclusion, so trans-feminist marginalised voices can recognise themselves not as an exception, but as a force already shaping what comes next.
4 speakers
11:30 - 13:00
XR Market Day 1.2.
- Centre des Congrès de la Villette AM
Meeting duration:30 minute time slots
12:30 - 13:00
The Colonisation of Imagination: AI, Power, and Who Gets to Tell the Future
- Spotlight on Artists
Tina Gharavi examines how emerging technologies risk reproducing long histories of cultural extraction and narrative dominance.
1 speaker
14:00 - 15:00
Better Than Real? Sex, Power, and Desire in XR
- Ethical Storytelling
- Living the Virtual
This conversation explores how XR transforms experiences of sexual presence, identity, and intimacy from the perspective of the user.
4 speakers
14:00 - 15:30
XR Market Day 1.3.
- Centre des Congrès de la Villette PM
Meeting duration:30 minute time slots
15:00 - 15:30
Adaptive Mutation: How Ideas Outgrow Their Mediums
- Spotlight on Artists
This keynote explores creativity as a process of adaptation under pressure, drawing a parallel with biological evolution in extreme conditions. When environments become uninhabitable, organisms do not disappear.
1 speaker
15:00 - 16:30
Writing and prototyping: co-creating an overview of the best tools for artists
- Spotlight on Artists
In XR, prototyping isn’t a step; it’s the starting point. In a medium with no fixed grammar or stable rules, every project becomes uncharted territory.
2 speakers
15:30 - 16:30
Digital Life : Connecting through virtuality
- Living the Virtual
This session explores how people form real friendships and intimacy in Virtual Worlds, and how avatar customisation, social presence and shared spaces shape those bonds.
4 speakers
15:30 - 17:00
XR Market Day 1.4.
- Centre des Congrès de la Villette PM
Meeting duration:30 minute time slots
16:30 - 17:00
Art Beyond Reality
- Spotlight on Artists
I want to tell you a story about desire: the desire to create.
1 speaker
17:30 - 18:00
Welcome Address by Universcience & NewImages
Sylvie Retailleau, President of Universcience & Michele Ziegler, Executive Director of NewImages are delighted to welcome you to NewImages Festival 2026.
1 speaker
Wednesday, 8 April 2026
10:00 - 11:00
Best Practices in XR Production: Secrets from Producers
- Immersive Production
This session invites experienced producers to open up their real workflows
4 speakers
10:00 - 11:00
Fragile Characters & Brutal Worlds: Designing Vulnerability in Immersive Spaces
- Immersive Production
- Ethical Storytelling
Alan Kwan's experimental video games, in contrast, ask a different question: What if the player feels powerless? In his work, protagonists are fragile, and players have limited control over their fate.
1 speaker
10:00 - 11:30
XR Market Day 2.1
- Centre des Congrès de la Villette AM
Meeting duration:30 minute time slots
11:00 - 12:00
Connecting the XR French ecosystem with the world
- Immersive Production
- Immersive Distribution
- Immersive Funding
- Immersive Programming
In this panel CNC, Institut Français and Unifrance discuss their mobility opportunities for creators, mapping funding, residencies and coproduction routes linking talent, projects and markets between France and the rest of the world.
3 speakers
11:00 - 12:30
Brain Stretching: a workshop on surviving constant rewrites
- Spotlight on Artists
In the field of immersive art, technologies and funders’ expectations are constantly evolving, leading artists and their projects to be constantly rewritten.
2 speakers
11:30 - 13:00
Building Business Plans for Immersive Projects
- Immersive Production
- Immersive Funding
A practical session on budgets, cashflow and revenue models tailored to creative XR projects. Learn how to speak the language of investors and funds while protecting your creative vision
2 speakers
11:30 - 13:00
XR Market Day 2.2
- Centre des Congrès de la Villette AM
Meeting duration:30 minute time slots
12:00 - 13:00
XR Ecosystem: Long-term Preservation & Distribution of Immersive Works
- Immersive Archives
As devices, engines and platforms disappear, how can museums, festivals and creators keep today’s XR experiences alive for tomorrow’s audiences? This session looks at practical strategies for preserving immersive works.
3 speakers
14:00 - 15:00
Designing LBE Stories for Mass Audiences
- Immersive Programming
This session explores LBE as XR’s mass‑consumption format, where hundreds of people cycle through the same experience every day and “immersion” has to work at a bigger scale.
4 speakers
14:00 - 15:30
XR Market Day 2.3
- Centre des Congrès de la Villette PM
Meeting duration:30 minute time slots
15:00 - 16:00
Exploring Latin America’s XR Ecosystem
- Immersive Programming
Industry professionals from across Latin America unfold how Latin Ameica XR has been powerful in the last decade, discussing gaming, education, culture and industry. The session highlights the best practices in their continent.
4 speakers
15:00 - 16:00
Watching for the Barbarians
- Spotlight on Artists
- NewImages Alumni
In an endless desert, a female soldier waits for the Tatar barbarians, unseen for centuries. In a lucid dream, she finally meets them—and finds not the enemy of legend, but an unexpected other.
15:00 - 16:30
Meeting the Public: a collaborative workshop to design creators' ideal exhibition
- Spotlight on Artists
A playful workshop to imagine and design your ideal XR ecosystem: from ideation to exhibition, inspired by The Exquisite Corpse game
2 speakers
15:30 - 17:00
XR Market Day 2.4
- Centre des Congrès de la Villette PM
Meeting duration:30 minute time slots
16:00 - 17:00
Immersive Mapping and Spatial Narrative
- Immersive Production
- Beyond the Screen
This session explores how large‑scale projection and media facades can move beyond decorative visuals to become narrative architectures, where buildings and public spaces carry stories and points of view.
1 speaker
16:00 - 17:00
Strategies for Producing Multi-Platform Narratives
- Immersive Production
- Immersive Distribution
This session looks at how creators can design a storyworld first, then translate it into different versions for web, headsets, installations and social media without diluting narrative impact.
3 speakers
16:30 - 17:00
Imag(en)ing the interior body
- Spotlight on Artists
- Art - Science
- Carte Blanche
A history of medical imaging in art and visual culture, and its impact on how we perceive our bodies. Drawing on cultural studies, science and health, this research explores how such images reshape care relationships and contemporary bodily imaginaries.
1 speaker
17:00 - 17:30
Catching breath: (not so) medical images of the lungs
- Spotlight on Artists
- Art - Science
- Carte Blanche
The lungs are the only organ we can readily control, so their medical images might foster self-recognition. Yet representations—from a pin-up X-ray to a thoracic MRI sequence—can trigger very different experiences.
1 speaker
17:30 - 18:00
Tout passe: medical imaging, self-image
- Art - Science
- Carte Blanche
Art and science draw on fundamental human capacities embedded in discovery. Through the art-science project Tout Passe, we explore how shared surprises, for participants and audiences alike, can foster a rich, lasting scientific and artistic culture.
Thursday, 9 April 2026
10:00 - 11:00
Domes the New Theatres for Collective XR Experiences
- Immersive Programming
The planetary cinema is experiencing a revival: artists, distributors and venue managers discuss full-dome storytelling formats and how to plan content for the audiences and create engaging collective dome experiences.
4 speakers
10:00 - 11:30
Everything You Always Wanted to Know About Creative Europe (But Were Afraid to Ask)
- Immersive Funding
An informative and structured workshop delivered by representatives of the Creative Europe Desks, offering clear and practical guidance on Creative Europe.
3 speakers
10:00 - 11:30
XR Market Day 3.1
- Centre des Congrès de la Villette AM
Meeting duration:30 minute time slots
10:30 - 12:00
3D real-time digital cuisine
- Spotlight on Artists
- Art - Science
- Carte Blanche
A few 3D real-time engines are available to create digital immersive and interactive installations. We will go through hardware tools and software recipes to qualify meals that creators can make out of them.
1 speaker
10:30 - 12:30
Introduction to Laser Cutting
11:00 - 12:00
Exploring Korea: New Korean Voices in Immersive Art
- Spotlight on Artists
The session will highlight a new sensibility and bold approaches by Korean creators who are shaping the direction of immersive media in Korea.
7 speakers
11:00 - 12:30
Relations Without Filters
- Spotlight on Artists
This workshop—drawing on couple therapy—collectively identifies the stakes of the artist–producer relationship and co‑constructs practical guidelines for a healthy, work-centred collaboration.
2 speakers
11:30 - 12:30
From Research to Practice in Digital and Immersive Arts
- Spotlight on Artists
- Art - Science
- Carte Blanche
This keynote showcases Paris 8 ATI students’ and doctoral projects, exploring research in digital and immersive arts. It highlights how research experimentation enriches the artistic practice.
4 speakers
11:30 - 13:00
XR Market Day 3.2
- Centre des Congrès de la Villette AM
Meeting duration:30 minute time slots
12:00 - 13:00
Agency, Emergence, & Shared Storytelling
- Immersive Performance
Creator of The MetaMovie Presents: Alien Rescue, Jason Moore unpacks how he blends live actors, audience agency and virtual sets to turn viewers into protagonists.
1 speaker
12:00 - 13:00
Judging the Machine: Curating AI Art Between Authorship and Ethics
- Ethical Storytelling
- Immersive Programming
A panel of XR professionals who unpack how exhibitions are redefining value, authorship and originality in the age of AI‑generated artworks.
4 speakers
12:30 - 13:30
Non-linear Narratives and VR Immersion
- Spotlight on Artists
W.I.L.D. (Wake-Initiated Lucid Dream) explores entering a lucid dream from wakefulness, inviting you to visit a childhood friend trapped in memories, a world you can explore and shape.
1 speaker
13:00 - 18:00
ELEKTRA Virtual Museum - Showcase
EVM reimagines the museum for the 21st century as a large-scale collective VR experience. Turning the VR into a location-based technology, the EVM features artworks commissioned specifically for this space and works that have been digitized.
1 speaker
Sign-ups available from 1 Apr 2026, 00:15 to 9 Apr 2026, 12:00
14:00 - 15:00
Ecological XR: Toward Zero-Impact Experiences
- Immersive Production
- Immersive Distribution
- Ethical Storytelling
This session asks whether XR and AI can ever be “green”, and looks at concrete methods to shrink footprints across the whole lifecycle of a project.
4 speakers
14:00 - 15:00
Storyboarding in 360°
- Beyond the Screen
Mohammadreza Mazarei shares practical tools for managing viewer attention, building spatial dramaturgy and staging action in 360°.
1 speaker
14:00 - 15:30
XR Market Day 3.3
- Centre des Congrès de la Villette PM
Meeting duration:30 minute time slots
15:00 - 16:00
Embodied Identities: How We Become in XR Spaces
- Living the Virtual
Idealised, stylised, or non-human avatars fundamentally alter how we perceive others and ourselves. This panel examines embodiment and identity in social XR, and how avatar choice can shape self-presentation.
4 speakers
15:00 - 16:30
Methodologies Exchange: sharing approaches to creative methods for immersive experiences
- Spotlight on Artists
Built around a card-based approach designed to explore the fundamentals of immersive creation, this workshop fosters a collective exchange on creative methods.
2 speakers
15:30 - 17:00
XR Market Day 3.4
- Centre des Congrès de la Villette PM
Meeting duration:30 minute time slots
16:00 - 17:00
Gaussian Splatting, Explained
- Immersive Production
- Gaussian Splatting
A beginner‑friendly, hands‑on workshop that shows how to turn simple photo or video captures into dense 3D “splat” clouds and navigable worlds using 3D Gaussian Splatting.
1 speaker
16:00 - 17:00
Onboarding / Offboarding the Transitional Space
- Immersive Programming
A specialist conversation on how museums design the moments before and after XR experiences. From pre-briefing strategies, consent and expectation-setting, to decompression, reintegration, and narrative closure.
5 speakers
Friday, 10 April 2026
10:00 - 11:00
Trained to Oppress: When AI Learns Power Too Well
- Ethical Storytelling
Can AI-driven artworks escape the biases embedded in their training data, or does it inevitably reproduce racism, sexism, and colonial paradigms? This panel confronts how AI characters can perpetuate or challenge discrimination.
4 speakers
10:00 - 11:30
3D real-time programming with AAASeed
- Spotlight on Artists
- Art - Science
- Carte Blanche
AAASeed is one of the few opensource 3D real-time engines are available to create digital immersive and interactive installations. We will go through the possibilities AAASeed offers.
1 speaker
10:00 - 11:30
XR Market Day 4.1.
- Centre des Congrès de la Villette AM
Meeting duration:30 minute time slots
11:00 - 12:00
Use Cases: Reimagining Archives Through Immersive Experience
- Immersive Archives
What if audiences didn’t just observe history, but actively reassembled it? This panel brings together creators and producers exploring how XR, AI, and spatial storytelling can transform archives into living, participatory systems.
5 speakers
11:30 - 13:00
XR Market Day 4.2.
- Centre des Congrès de la Villette PM
Meeting duration:30 minute time slots
12:00 - 13:00
XR Stories beyond Film and Games
- Beyond the Screen
This session unpacks how immersive stories change framing, pacing and viewer agency compared to flat cinema and interactive games, from continuous takes to gaze‑driven staging.
4 speakers
14:00 - 15:00
The Reprogrammed Stage XR Performances
- Immersive Performance
This session looks at how XR and other immersive technologies are turning theatres and public spaces into programmable stages where audience movement, voices and bodies can drive the performance itself.
4 speakers
15:00 - 16:00
Adapting Across Formats: How to Rethink Artworks
- Immersive Production
- Beyond the Screen
- Immersive Distribution
This session dives into what changes, and what stays, for a story to survive the jump from page, canvas or personal memory into an XR world. Creators and producers will discuss concrete adaptation strategies: breaking the rules of linear narration.
5 speakers
15:00 - 16:00
Becoming Lucien
- Spotlight on Artists
- NewImages Alumni
This keynote explores Becoming Lucien, an XR work-in-progress and NewImages XR Market award winner. The team shares insights into creating an intimate VR documentary on transition, dysphoria, and the search for a new voice through immersive storytelling.
2 speakers
16:00 - 17:00
Decolonizing XR and the Politics of Virtual
- Gender & Decolonisation
- Ethical Storytelling
XR professionals, artists and activists will discuss collaborative methods to build ethical immersive stories that can authentically foreground underrepresented perspectives and imagine new futures.
4 speakers
16:30 - 17:30
The incredible journey of The Abyss Castaway
- Spotlight on Artists
- Immersive Performance
- Carte Blanche
Join the chaotic shoot of The Castaway of the Abyss, where a hybrid set, special effects, fantastical creatures, and titanic battles turn the epic adventure into an interactive experience for the volunteer crew.
2 speakers
19:00 - 20:30
Saturday, 11 April 2026
14:00 - 15:00
Jeu ou réalité : que sont vraiment les mondes virtuels ? Une expérience immersive pour comprendre les mondes virtuels
- Living the Virtual
4 speakers
16:00 - 17:00
L'immersif au prisme de l'IA
- Ethical Storytelling
- Art - Science
- Carte Blanche
2 speakers
16:30 - 17:30
Réespiration: physiological abstraction, visualisation and concretisation of breathing
- Art - Science
- Carte Blanche
17:30 - 18:30
Formations dans l'immersif
- Art - Science
- Carte Blanche
This discussion brings together schools and universities in immersive creation, at the intersection of research and artistic practice. It offers an accessible overview of programs, student projects, and key challenges in the field.
2 speakers
Sunday, 12 April 2026
10:30 - 11:30
Workshop The incredible journey of The Abyss Castaway
- Immersive Performance
Join the The Castaway of the Abyss workshop on the hybrid set: test the immersive experience, explore the creative process, and discuss dramaturgical choices, mediation, and what makes the adventure work.
2 speakers
Monday, 13 April 2026
10:00 - 17:00
XR Market Online 1
Meeting duration:30 minute time slots
Tuesday, 14 April 2026
10:00 - 17:00
XR Market Online 2
Meeting duration:30 minute time slots
Wednesday, 15 April 2026
10:00 - 17:00
XR Market Online 3
Meeting duration:30 minute time slots
Thursday, 16 April 2026
10:00 - 17:00
XR Market Online 4
Meeting duration:30 minute time slots
Friday, 17 April 2026
10:00 - 17:00
XR Market Online 5
Meeting duration:30 minute time slots