About
Activities
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Youth/Students introduce to the XR application and its circular economy sections.
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They explore the sections Re-invent Systems, Pre-Use, Use, and Post-Use.
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They complete interactive scenarios on plastic bottles, mobile phones, food waste, and sustainable fashion.
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They share their results and reflected on the decisions that led to better circular outcomes.
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They participate in a discussion about how the same ideas can be applied in real life.
Educational Value
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Promotes experiential and visual learning through immersive technology.
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Makes circular economy concepts easier to understand through practical scenarios.
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Encourages students to think critically about the consequences of their choices.
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Supports collaboration, discussion, and reflection after the digital activity.
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Shows how digital tools can make sustainability education more engaging and inclusive.
Type
- Coordinator looking for partners
Attached files
Organisation
Similar opportunities
Project cooperation
Varna Free University, Bulgaria is interested to join consortium/project
Кремена Хубчева
Expert at Varna Free University "Chernorizets Hrabar"
Varna, Bulgaria
Project cooperation
Koray Gelmez
Associate Professor at Istanbul Technical University
Istanbul, Türkiye
Project cooperation
BUSINESS-02: Community-Led Social Entrepreneurship
- Early stage
- Partner looking for consortium
Dario Ferraro
Program Manager at Global Ecovillage Network of Europe e.V.
Bad Belzig, Germany