Updated on 18 August 2026
atmoky trueSpatial: real time spatial audio engine for games, XR and interactive media
Founder and CEO at atmoky GmbH
Graz, Austria
About
atmoky trueSpatial is a real time spatial audio rendering engine for games, XR and interactive media. It is built on a patented perceptual model of human hearing, so sources localize the way a listener expects them to, on headphones and on loudspeakers alike.
What it does
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Perceptually optimized binaural rendering, plus every loudspeaker layout from stereo up to 7.1.4, switchable at runtime without rerouting
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Externalization, so sound sits outside the head instead of inside it
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Near-field effects for sources close to the listener
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Source directivity shaping
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Dynamic occlusion, including automatic occlusion probes
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Ambisonics rendering for beds and environmental atmospheres
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High source counts thanks to a bulk rendering path
Where it runs
Licensed middleware for Wwise and FMOD. Native integrations for Unity and Unreal Engine, including the first 3D spatializer for MetaSounds. Native and web SDKs for custom pipelines.
Windows, macOS, Linux, Android, iOS, XR headsets, PlayStation and Xbox. The same rendering on every target, so the mix you author is the mix your players hear, independent of the operating system spatial audio stack.
Why teams choose it
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CPU efficient enough for handhelds and mobile
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No per platform audio rework
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Full control over the spatial rendering inside your own pipeline
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Documentation, example projects and direct engineering support
Already shipping in 50+ titles, including PSVR2 releases.
Free trial available. Licensing is scaled to project budget.
Documentation and downloads: https://developer.atmoky.com
Product page: https://atmoky.com/products/true-spatial/
Demos: https://atmoky.com/demos/
Looking for
- Buyer
- Re-Seller / Wholesaler
- License partner
- Demonstration / Pilot projects
Applies to
- Creative Industries
- Tech
Organisation
Similar opportunities
Service
Music composition and Wwise implementation for games
Zoé Martínez Salas
Film and Game Composer - Sound Designer at ZoeComposer
Bogota, Colombia
Expertise
Florian Pilz
YouTuber, Social Media Personality at AudioPilz
Vienna, Austria
Request
Musicians, Producers and Sound Engineers for product testing
Fabian Braun
Founder & CEO at JOYNED - audio. network. technology.
Innsbruck, Austria