ISE Open Innovation Challenge 2026

3–17 Feb 2026 | Barcelona, Spain

Register
Register
Register

ChallengeUpdated on 6 November 2025

Technological and Cost Challenges in Implementing AR/VR Multimedia Guides in Low-Connectivity Exhibition Environments

Development Director at ABACUS

Barcelona, Spain

About

How can we develop and implement Virtual Reality (VR) and/or Mixed Reality (MR) based multimedia guide solutions for exhibition spaces that feature limited or intermittent internet connectivity, while ensuring a high-quality and seamless user experience?

What specific low-cost tools or technologies, encompassing both software-as-a-service (SaaS) and hardware (end-user devices or local infrastructure), allow for the efficient utilization of immersive content (VR/MR) by a large volume of visitors without reliance on high-performance network infrastructure (e.g., for data loading, streaming, or real-time interaction), with the goal of achieving a significant reduction in both operational and initial investment costs compared to current market solutions?

Challenge Objectives

  • Offline Autonomy: Prioritize the full functionality of the multimedia guide, including AR/VR/MR assets, with minimal or no requirement for constant internet connectivity during visitor use.

  • Cost Efficiency: Identify technologies or models (licensing, hardware, content development) that substantially lower the Total Cost of Ownership (TCO) for an exhibitions firm.

  • Scalability: The solution must be easily replicable and scalable across multiple exhibitions or venues without requiring complex local network reconfiguration.

Topic

  • Audiovisual
  • Connectivity
  • Multimedia
  • Virtual Reality/ Augmented Reality / Mixed Reality (VR/AR/MR)

Organisation

ABACUS

Catalan Company with a challenge

Barcelona, Spain

Similar opportunities

  • Challenge

    Automatic and Creative Conversion of 2D Audiovisual Footage into Immersive Virtual Reality (VR) Experiences

    • Multimedia
    • Audiovisual
    • Virtual Reality/ Augmented Reality / Mixed Reality (VR/AR/MR)

    Margalida Amengual Garí

    Development Director at ABACUS

    Barcelona, Spain

  • Challenge

    The Living Museum: AI-Powered Curation of User-Generated Content

    • Streaming
    • Multimedia
    • Gamification
    • R+D Services
    • Content creation
    • Wireless Networks
    • Image analysis and tagging
    • Artificial Intelligence (AI)
    • Proof of concept/pilot testing
    • Video processing. encoding, tagging

    Pedro Costa

    General Manager at Moco Museum Barcelona

    Barcelona, Spain

  • Challenge

    Digital solutions for the new permanent exhibition

    • Audio
    • Robots
    • Holograms
    • Multimedia
    • Audiovisual
    • Acquisition
    • Broadcast AV
    • Computer Vision
    • Co-development
    • Content creation
    • Wireless Networks
    • Digital and Staging
    • Internet of Things (IoT)
    • NFT (Non-Fungible Token)
    • Proof of concept/pilot testing
    • Video processing. encoding, tagging
    • Design / User Interface / User Experience (UX)
    • Digital Signage and DooH (Digital Out Of Home)
    • Virtual Reality/ Augmented Reality / Mixed Reality (VR/AR/MR)

    Davide Dalpiaz

    Digital content curator at MUSE - Museo delle Scienze

    Trento, Italy