ChallengeUpdated on 6 November 2025
Technological and Cost Challenges in Implementing AR/VR Multimedia Guides in Low-Connectivity Exhibition Environments
Development Director at ABACUS
Barcelona, Spain
About
How can we develop and implement Virtual Reality (VR) and/or Mixed Reality (MR) based multimedia guide solutions for exhibition spaces that feature limited or intermittent internet connectivity, while ensuring a high-quality and seamless user experience?
What specific low-cost tools or technologies, encompassing both software-as-a-service (SaaS) and hardware (end-user devices or local infrastructure), allow for the efficient utilization of immersive content (VR/MR) by a large volume of visitors without reliance on high-performance network infrastructure (e.g., for data loading, streaming, or real-time interaction), with the goal of achieving a significant reduction in both operational and initial investment costs compared to current market solutions?
Challenge Objectives
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Offline Autonomy: Prioritize the full functionality of the multimedia guide, including AR/VR/MR assets, with minimal or no requirement for constant internet connectivity during visitor use.
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Cost Efficiency: Identify technologies or models (licensing, hardware, content development) that substantially lower the Total Cost of Ownership (TCO) for an exhibitions firm.
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Scalability: The solution must be easily replicable and scalable across multiple exhibitions or venues without requiring complex local network reconfiguration.
Topic
- Audiovisual
- Connectivity
- Multimedia
- Virtual Reality/ Augmented Reality / Mixed Reality (VR/AR/MR)
Organisation
Similar opportunities
Challenge
- Multimedia
- Audiovisual
- Virtual Reality/ Augmented Reality / Mixed Reality (VR/AR/MR)
Margalida Amengual Garí
Development Director at ABACUS
Barcelona, Spain
Challenge
The Living Museum: AI-Powered Curation of User-Generated Content
- Streaming
- Multimedia
- Gamification
- R+D Services
- Content creation
- Wireless Networks
- Image analysis and tagging
- Artificial Intelligence (AI)
- Proof of concept/pilot testing
- Video processing. encoding, tagging
Pedro Costa
General Manager at Moco Museum Barcelona
Barcelona, Spain
Challenge
Digital solutions for the new permanent exhibition
- Audio
- Robots
- Holograms
- Multimedia
- Audiovisual
- Acquisition
- Broadcast AV
- Computer Vision
- Co-development
- Content creation
- Wireless Networks
- Digital and Staging
- Internet of Things (IoT)
- NFT (Non-Fungible Token)
- Proof of concept/pilot testing
- Video processing. encoding, tagging
- Design / User Interface / User Experience (UX)
- Digital Signage and DooH (Digital Out Of Home)
- Virtual Reality/ Augmented Reality / Mixed Reality (VR/AR/MR)
Davide Dalpiaz
Digital content curator at MUSE - Museo delle Scienze
Trento, Italy