Project cooperationUpdated on 29 May 2025
Serious Games: Gamification & Applied games
About
Games that turn learning into an adventure. We create interactive training experiences that work on any device, making learning accessible, engaging and actually fun. Imagine training that employees actually want to complete, with measurable results and knowledge that really sinks in.
Games designed to educate users through interactive experiences, addressing complex issues and facilitating knowledge retention. Our serious games have been applied to the automotive industry, the promotion of environmental values and the measurement of mental health indices within companies. They are versatile, effective and fun tools.
Similar opportunities
Project cooperation
Serious Games: Gamification & Applied games
Luca Contato
CEO at Rising Pixel
Las Palmas de Gran Canaria, Spain
Project cooperation
Video Games as a Tool for Heritage Communication: The Case of Casa de las Posadas
- EIT CC Calls
- TMO Synergy Grants
- Consortium seeks Partners
- HEU Partnership: Virtual Worlds
- Design - setting the project scope
- HEU Partnership: Resilient Cultural Heritage
- Partner seeks Consortium (Expertise offered)
- Cultural Heritage in the Digital Europe Program
- HERITAGE-05: Evolution of culture in a virtualising world
- HERITAGE-01: Co-funded European partnership for Resilient Cultural Heritage
- HERITAGE-03: A European Collaborative Cloud for Cultural Heritage – Innovative use cases
- HERITAGE-02- two-stage: Innovative approaches to intangible cultural heritage for societal resilience
Matías Montero
Architect at Facultad de Arquitectura y Urbanismo de la Universidad de Cuenca
Cuenca, Ecuador