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Ian Biscoe

Professor Transdisciplinary Design Networks / Head Trans Realities Lab

Trans Realities Lab @ Design Academy Eindhoven

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Fusion of XR, AI and low latency distributed computing networks for collaboration, H2H, H2M and M2M. Platform for immersive distributed collaboration.

My organisation

The Trans Realities Lab fuses technologies and approaches from the fields of Design, Systems Engineering, Performing Arts, X Reality, Virtual Production, Animation, Cinema and Games to provide a transdisciplinary hub for research, and the investigation of networked XR mediated environments for collaboration and education. Current Research Programmes > Holodeck Tools AI and sensor fusion in distributed XR environments for collaboration, scene generation and rapid prototyping/visualisation using natural language and movement. > XR-IT eXtended Realties - Intraverse Tookit Software and systems platform for distributed immersive collaboration in Metaverse type envronments. With a focus on accessibility, XR-IT introduces a user-experience-orientated web-based interface where the complex underlaying complexity of distributed systems in the spatial domain are abstracted into a language of functional production. This intuitive platform empowers creators to experiment freely without technical barriers, opening up opportunities for innovation in spatial collaboration across the fields of media production, engineering, education, and research. > Hybrid Lab The Hybrid Lab research project deploys a networked XR (eXtended Reality) environment in which a series of design build challenges is executed. The environment is used not only as a digital twin (for virtual scouting and in situ testing of models) but also as a real-time platform for distanced collaboration between the researchers, designers and clients. > ECO-EXT AR gamification of workshops for virtual commons and sustainability. > Transdisciplinary Design Networks
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About me

Call topics of interest

Which of the call topics are you / your organisation interested in?

HORIZON-CL4-2025-03-DATA-10: Roadmap for next generation computing technologies from IoT device level to edge to cloud to HPC HORIZON-CL4-2025-03-DATA-09: Alignment of stakeholders towards the supply-side large-scale pilot of end-to-end infrastructures integrating device, network computing and communication capabilities HORIZON-CL4-2025-03-DATA-08: Large-scale pilots for supply end-to-end infrastructures integrating device, network computing and communication capabilities for Telco Edge Cloud deployments, as a basis for Connected Collaborative Computing Networks HORIZON-CL4-2025-03-DIGITAL-EMERGING-09: Challenge-Driven GenAI4EU Booster HORIZON-CL4-2025-03-HUMAN-17: Specific support for the Virtual Worlds Partnership and the Web 4.0 initiativeHORIZON-CL4-2025-03-HUMAN-16: Drive the evolution of the internet towards open and interoperable Web 4.0 and Virtual Worlds: building blocks in priority areas HORIZON-CL4-2025-03-HUMAN-15: GenAI4EU: Generative AI for Virtual Worlds: Advanced technologies for better performance and hyper personalised and immersive experienceHORIZON-CL4-2025-03-HUMAN-14: Core technologies for virtual worldsHORIZON-CL4-2025-04-DATA-03: Software Engineering for AI and generative AI

Marketplace (1)

  • Service

    eXtended Realities - Intraverse Toolkit (XR-IT)

    Software / systems platform for distributed immersive collaboration in real-time immersive environments.

    • Research
    • Development
    Author

    Ian Biscoe

    Professor Transdisciplinary Design Networks / Head Trans Realities Lab at Trans Realities Lab @ Design Academy Eindhoven