Thursday, 16 April 2026 | 15:35 - 17:20
Deploying 3D Gaussian Splatting in Professional VP
Location:XR Stage (Ocean Building)Track:Masterclasses Day
In this masterclass, we will review professional case studies where 3DGS has been used to digitize locations and deploy environments on LED stages. We will break down the end-to-end workflow — capture, processing, optimization, and real-time playback in Unreal Engine — focusing on practical production considerations. The session concludes with a hands-on overview of how to integrate 3DGS into existing VP pipelines and deploy it reliably on stage.
1 speaker
CEO