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Creating cool 3D/VR experiences, leveraging webXR! Currently developing a web-based metaverse thingy focusing on user created content and pedagogy.
Creating cool 3D/VR experiences, leveraging webXR! Currently developing a web-based metaverse thingy focusing on user created content and pedagogy.
Specialized in hand and body tracking for Industrial Safety, XR interaction and Gesture control using known platforms and standard/industrial cameras
Specialized in hand and body tracking for Industrial Safety, XR interaction and Gesture control using known platforms and standard/industrial cameras
Deep Tech junkie at mind, agonized artist and design freak at heart. Always strive for excellence, the devil is in the details.
Deep Tech junkie at mind, agonized artist and design freak at heart. Always strive for excellence, the devil is in the details.
I am working as a national contact point for Horizon Europe, EU's funding programme for innovation and research, covering digitalization, industry and space.
I am working as a national contact point for Horizon Europe, EU's funding programme for innovation and research, covering digitalization, industry and space.
Researcher at RISE Research Institutes of Sweden focusing on how digitalisation affects society, from culture to industry.
Researcher at RISE Research Institutes of Sweden focusing on how digitalisation affects society, from culture to industry.
I represent a Swedish deeptech startup, MIMSI Materials AB. As a part of their commercial efforts, I look into new business opportunities for the company.
I represent a Swedish deeptech startup, MIMSI Materials AB. As a part of their commercial efforts, I look into new business opportunities for the company.
Inventor and pioneer in vision-based Hand Tracking and Gesture Control solutions for real time interactive systems including XR headsets and smart glasses.
Inventor and pioneer in vision-based Hand Tracking and Gesture Control solutions for real time interactive systems including XR headsets and smart glasses.
I focus on research for immersive education for schools and building a concept for a VR learning world I call Aletheia.
I focus on research for immersive education for schools and building a concept for a VR learning world I call Aletheia.