Senior Researcher
Sevilla, Spain
Idener
Senior researcher at IDENER (idener.ai). IDENER is a non-profit RTO specialized in AI, modelling. We are always open to collaborate in Horizon Europe proposals
Interests
horizon europe AI modelling digital twins
Senior researcher at IDENER (idener.ai). IDENER is a non-profit RTO specialized in AI, modelling. We are always open to collaborate in Horizon Europe proposals
Interests
horizon europe AI modelling digital twins Snippets turns scripted text into expressive, fully animated 3D characters for virtual worlds, designed for reliable and engaging information delivery
Snippets turns scripted text into expressive, fully animated 3D characters for virtual worlds, designed for reliable and engaging information delivery
Team leader
Sevilla, Spain
Idener
Clinician and PhD researcher leading real-world XR implementation in public healthcare, bridging clinical practice, research, and EU innovation.
Skills
XR in Healthcare clinical research implementation science Public Health Innovation co-creation clinical trials Interests
XR in Healthcare Virtual Worlds in Health Digital Therapeutics Responsible Innovation Clinical Validation eu collaboration
Clinician and PhD researcher leading real-world XR implementation in public healthcare, bridging clinical practice, research, and EU innovation.
Skills
XR in Healthcare clinical research implementation science Public Health Innovation co-creation clinical trials Interests
XR in Healthcare Virtual Worlds in Health Digital Therapeutics Responsible Innovation Clinical Validation eu collaboration Founder of Orbisnauta. XR developer since 2016, focused on immersive experiences, VR training, virtual worlds, culture, energy & EU projects.
Skills
virtual reality Augmented Reality Extended Reality Mixed reality virtual worlds Immersive Training 360º Video Healthcare Training Industrial Safety Training cultural heritage Museums Tourism Interests
Digital Europe Programme Creative Europe XR for Education & Training Healthcare Simulation Industrial & Energy Applications digital twins Metaverse for Industry Cultural & Creative XR Tourism Innovation virtual worlds
Founder of Orbisnauta. XR developer since 2016, focused on immersive experiences, VR training, virtual worlds, culture, energy & EU projects.
Skills
virtual reality Augmented Reality Extended Reality Mixed reality virtual worlds Immersive Training 360º Video Healthcare Training Industrial Safety Training cultural heritage Museums Tourism Interests
Digital Europe Programme Creative Europe XR for Education & Training Healthcare Simulation Industrial & Energy Applications digital twins Metaverse for Industry Cultural & Creative XR Tourism Innovation virtual worlds President of AVRE (XR association) association in Spain and CEO of Aumenta Vilanova - VorTX, company specialized in XR, AI and IoT sector.
President of AVRE (XR association) association in Spain and CEO of Aumenta Vilanova - VorTX, company specialized in XR, AI and IoT sector.
Interests
technology development Culture
Interests
technology development Culture ESPRONCEDA IS AN INNOVATIVE CENTER FOR VISUAL, DIGITAL and XR ART, INCLUDING EDUCATION AND CULTURAL RESEARCH. LOOKING TO JOIN CONSORTIUMS IN EUROPEAN PROJECTS.
ESPRONCEDA IS AN INNOVATIVE CENTER FOR VISUAL, DIGITAL and XR ART, INCLUDING EDUCATION AND CULTURAL RESEARCH. LOOKING TO JOIN CONSORTIUMS IN EUROPEAN PROJECTS.
Represents R&D groups: Human-centered XR + AI + Sensors; XI Robotic Intelligibility; XR Human Anatomy Model; Cultural Heritage Tourism Innovation Infrastructure
Skills
Extended Reality (XR) spatial computing Human-centered design Human Factors & Ergonomics User Experience (UX) Research interaction design Immersive Prototyping Usability Evaluation Responsible & Ethical XR Interdisciplinary Collaboration Interests
Spatial Computing and the Metaverse Human-Centered and Inclusive Design Human Perception and Embodied Interaction Responsible and Ethical XR XR for Healthcare and Wellbeing XR for Cultural Heritage and Tourism XR for Education and Training XR and Sustainable Development Goals (SDGs) Interdisciplinary XR Innovation and Collaboration Bridging Academia, Industry, and Policy XR for Impact, not Demos XR Design–Evaluation Integration
Represents R&D groups: Human-centered XR + AI + Sensors; XI Robotic Intelligibility; XR Human Anatomy Model; Cultural Heritage Tourism Innovation Infrastructure
Skills
Extended Reality (XR) spatial computing Human-centered design Human Factors & Ergonomics User Experience (UX) Research interaction design Immersive Prototyping Usability Evaluation Responsible & Ethical XR Interdisciplinary Collaboration Interests
Spatial Computing and the Metaverse Human-Centered and Inclusive Design Human Perception and Embodied Interaction Responsible and Ethical XR XR for Healthcare and Wellbeing XR for Cultural Heritage and Tourism XR for Education and Training XR and Sustainable Development Goals (SDGs) Interdisciplinary XR Innovation and Collaboration Bridging Academia, Industry, and Policy XR for Impact, not Demos XR Design–Evaluation Integration Research interests in Mixed Reality, biofeedback, affective computing, gamification/serious games, haptics, wearables, natural user interfaces, health, HRI
Skills
Human Computer Interaction Mixed reality Augmented Reality Extended Reality Affective Computing
Research interests in Mixed Reality, biofeedback, affective computing, gamification/serious games, haptics, wearables, natural user interfaces, health, HRI
Skills
Human Computer Interaction Mixed reality Augmented Reality Extended Reality Affective Computing