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Interactive 4D

Start-up / scale-up

interactive4d.comNice, France
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About

Interactive 4D ( https://www.interactive4d.com ), a French award-winning studio, designs and develops innovative AI-powered serious games and gamified educational solutions, to meet the growing needs in the following fields:

  1. Education and professional training (learning games, LMS platforms and gamified e-learning modules)

  2. E-health (health assessment tools, telemedicine, health education of patients, training of healthcare professionals)

  3. Smart citizenship (behavior training games, awareness games)

  4. Smart city (crowd simulation software).

We are currently developing a gamification module to stimulate the involvement of users of AI-powered simulation frameworks. This ongoing work is done within a Horizon Europe project in the field of artificial intelligence (https://extremexp.eu). It includes AR and VR visualization techniques.

In the robotic field, we can do 2D or 3D educational video games, simulations or e-learning platforms, for example on social/companion robots.

In the field of smart cities, we propose a crowd simulation software (https://virtualitis.com) aiming at improving the prediction of pedestrian traffic in densely populated places for anyone in charge of planning the flow of pedestrians in highly populated public buildings such as stadiums, concert halls, or open spaces like business or touristic districts.

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OUR EXPERIENCE IN EUROPEAN PROJECTS :

We have been involved in 2 Horizon 2020 projects in the field of e-health and 1 (ongoing) Horizon Europe project in the field of artificial intelligence:

. Polycare (a gamified integrated telemedicine platform):

http://www.interactive4d.com/en/health-data-lab/telemedicine-and-patient-education

. PhysioPlux Trainer (a gamified physiotherapy training solution) : http://interactive4d.com/en/health-data-lab/healthcare-projects .

. ExtremeXP : Horizon Europe project in the field of artificial intelligence and augmented reality: https://extremexp.eu

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Also, we have been involved so far in 11 Erasmus+ projects:

5 projects in the field of education:

. BeWare! (a game to raise awareness among young people towards online data protection and cyber bullying): https://www.bewareproject.eu

. Path4Career (3 games to train young adults around topics related to career planning, soft skills in work situations and internship interviews): https://path4career.eu

. Digitalis (an educational game to promote digital skills for 8 to 12 year old students and their teachers): http://digitalisproject.eu

. Visitor (a digital museum exhibits content aggregator and toolkit and a digital application for virtual tour): https://visitor-project.eu

. Game4CoSkills (Mobile game for cognitive skills development and concept teaching for adults with intellectual disabilities): http://game4coskills.eu

6 projects in the field of e-health and caregiving:

. Actimentia (a gamified platform of physical exercises and activities among elderly people with light dementia): https://actimentia.org

. EARLYDEM project (an interactive e-learning platform to support the training of formal and informal caregivers of older people on early identification of mild cognitive impairment and dementia): https://earlydem.eu

. MigCare (a gamified platform to train immigrants in the care giving sector): https://migcare.org

. RESIL4CARE (RESILience FOR informal CAREgivers, helping informal caregivers being resilient with a gamified training platform and online support groups): https://resil4care.eu

. suPer (Online multidisciplinary training platform in the field of Integrated Care for Parkinson’s disease): https://super-project.org

. SaLT (Speech and language tools for early intervention for teachers to help them in their early intervention) : https://salt-project.eu

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HORIZON EUROPE PARTNERSHIPS

Made in EuropeProcesses4PlanetClean SteelInnovative Advanced Materials for the EUTextiles of the Future

CROSS-CUTTING ISSUES

International CooperationResponsible Research and InnovationSocial Sciences and Humanities

TYPE OF RESEARCH AND BUSINESS ACTIVITIES

Applied research, product/process development and demonstrationDissemination and CommunicationOther

KEY THEMATIC AREAS

Other

Representatives

CEO

Interactive 4D