Updated on 30 June 2026
Creative and Entertainment Games
R&D Advisor at Breda University of Applied Sciences
BREDA, Netherlands
About
There are three main areas of study:
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Content of games – What do games contain? Studying everything from the graphics and gameplay to the embedded ideologies of game-worlds
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Creation of games – What technologies, team dynamics, and other factors influence the success and quality of games?
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Cultural context of games – How are games interacting with player and non-player communities? In what ways are video games acting for the benefit and/or detriment of society?
There are three lenses that are most used in examining these areas:
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Narrative design and storytelling in video games
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‘World readability’ – user interface, experience, and level design theory and practice
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Diversity and inclusion, driven by intersectional perspectives.
The artistic and entertainment aspects of the video game industry are critically under-researched when compared to serious/applied video games. Where research has happened, it is often held internally at companies, the sample sizes do not reflect the scale of the industry’s reach, or the methodology is hard to apply in working studios. The goal of the professorship is to make progress in addressing these problems, creating knowledge and expertise for students, lecturers, and developers.
As a long-term goal, the professorship aims to improve policy towards creative and entertainment games by championing the intrinsic value that entertainment brings to our lives: giving everyone time to play and access to entertainment should be seen as a metric of a healthy and well-balanced society.
Topic
- DESTINATION 1: HORIZON-HLTH-2026-01-STAYHLTH-02: Behavioural interventions as primary prevention for Non-Communicable Diseases (NCDs) among young people
- DESTINATION 1: HORIZON-HLTH-2026-01-STAYHLTH-03: Building public trust and outreach in the life sciences
- DESTINATION 3: HORIZON-HLTH-2026-01-DISEASE-02: Innovative interventions to prevent the harmful effects of using digital technologies on the mental health of children and young adults
- DESTINATION 4: HORIZON-HLTH-2026-01-CARE-01: Public procurement of innovative solutions for improving citizens' access to healthcare through integrated or personalised approaches
Similar opportunities
Project cooperation
Motivating Physical Output via Exertion Based Video Games
- DESTINATION 3: HORIZON-HLTH-2026-01-DISEASE-15: Scaling up innovation in cardiovascular health
- DESTINATION 1: HORIZON-HLTH-2026-01-STAYHLTH-02: Behavioural interventions as primary prevention for Non-Communicable Diseases (NCDs) among young people
- DESTINATION 3: HORIZON-HLTH-2026-01-DISEASE-09: Multisectoral approach to tackle chronic non-communicable diseases: implementation research maximising collaboration and coordination with sectors and in settings beyond the healthcare system (GACD)
Joey Campbell
Lecturer in Interactive Digital Media at Dr. Joey Campbell
Cork, Ireland
Project cooperation
Tech providers seeking Consortium
- Partner seeks Consortium/Coordinator
- DESTINATION 3: HORIZON-HLTH-2026-01-DISEASE-02: Innovative interventions to prevent the harmful effects of using digital technologies on the mental health of children and young adults
Lautaro Maciel
Business Developer at Digi Learnnials
Ciudad Autónoma de Buenos Aires, Argentina
Project cooperation
Experienced SME Partner: Serious Games for Impact, Dissemination & Research
- Partner seeks Consortium/Coordinator
- DESTINATION 1: HORIZON-HLTH-2026-01-STAYHLTH-03: Building public trust and outreach in the life sciences
- DESTINATION 2: HORIZON-HLTH-2026-01-ENVHLTH-04: Towards climate resilient, prepared and carbon neutral populations and healthcare systems
- DESTINATION 1: HORIZON-HLTH-2026-01-STAYHLTH-02: Behavioural interventions as primary prevention for Non-Communicable Diseases (NCDs) among young people
- DESTINATION 3: HORIZON-HLTH-2026-01-DISEASE-02: Innovative interventions to prevent the harmful effects of using digital technologies on the mental health of children and young adults
Col Anderson
Lead Designer at Paidia Consulting
London, United Kingdom